Tuesday, 14 February 2017

Group B: Cox (2015), Levin (2011), and Henderson, Selwyn & Aston (2015)

Computer Use 774
Bloggers B: Blog Post - 15 February 2017

Cox exclaims that lesson planning is one of the most crucial elements in a teacher’s career. According to the article, the creation of this detailed guide should consist of exhaustive steps which outline the objectives and aims of the teacher as well as what the student is to accomplish by the end of the lesson. Essentially, lesson planning helps educators achieve their role which is to help learners apply concepts and their ultimate responsibility as “In loco parentis’’. Cox further explains that there are multitude resources available online which can assist teachers in lesson planning and the process of curriculum development (Cox, 2015). 

Cox concludes that without a lesson plan it would be nearly impossible to execute a lesson. Thus the lesson plan will help the educator manage her/his classroom and keep the learners focused. A precise guideline, to lead them to what information the student will be learning and how the educator will go about teaching the required content.

The interview, which was conducted by Levin, shed light on the difficulties many students face in the mainstream school system of rote-learning. One solution was evident where the learners started their own movement to educate themselves in group format  inside their own school environment. This process spontaneously sparked a thirst for knowledge in each learner and may benefit us in our current context to enlighten teachers in different modes of education, in terms of group- and independent work. This approach would allow the learners to explore subject content to their satisfaction and it also gives learners their own responsibility and allow them to be agents of their own knowledge (Levin, 2011). 

Henderson,Selwyn and Ashton (2015: 1-12) argues that the use of digital technologies create an ideal platform to engage into student’s lived reality. This however has the consequence of disrupting students’ study experience and needs to be supported by “more user-friendly” systems.          
In the Higher Education environment, digital technologies were found to be more useful in the management of the logistics of the learning experience than in enhancing the learning material itself. Digital technologies make the learning experience accessible, flexible and mobile. Complimentary leisure’s provide great support to enrolling first year students, as well as transfer academics.  Yet, rather than seeing it as the preferential means of studying available, digital technologies should be regarded as one of many securities offered by our Universities (Henderson, Selwyn & Aston, 2015).

1 comment:

  1. Assessment: Ideas and Content = 5, Writing Quality = 3, Community and Collaboration = 3, Total = 11.

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